This was a project on web software development course at Aalto University. In this project, we were tasked to build a JavaScript games marketplace. It also needs to be a platform where each submitted games could communicate with the platform. I lead a team of three to became one of the best team in the class. Our tech stack was Python, Django, PostgreSQL, Bootstrap, Vagrant and Heroku. The features that we developed are:
Social media login system
Browse and search games
Play games
Submit games
Record highscore
Save state of the game
Game developer dashboard which contains statistic of their sales and submitted games
This was a school project on Business Development Lab course in KTH, Stockholm. In this course, we were given task to build a real startup with a real product, real customers and solid business model. We had about 6 months to start everything from group forming, ideation, prototyping to product launching. So, the product idea that my team decided to work on was a social media analytics tool.
The brand name that we chose for this tool was LettuceMine, it was a pun of "Let-Us-Mine the social media data for you". With this tool, customer can track social media conversation about a keyword which they are interested in. They can see all sort of data analysis from those conversations. They can how many people are talking about a particular topic at any given time. They can see the sentiment analysis towards a topic. They can see the traction velocity of a topic to see beforehand if a topic will become a trend or not.